A gentle point-and-click adventure set over one summer in a harbour town.
No press releases, no scores out of ten without an explanation. Just what the game is like to live with. Big Bass Slot.
Read the review «Big Bass Slot» →
Adventure · 4.6★
Every review says plainly whether the game works on a plane or a train without signal.
How much space it takes and how quickly it drains a phone — both are in the review.
We count how often ads interrupt play and what the paid version actually removes.
A review only goes up after at least a week with the game, not after ten minutes of the tutorial.
A gentle point-and-click adventure set over one summer in a harbour town.
Rebuild broken radio circuits. Hard from the start and honest about it.
A short story game about a night shift in a small town. Two evenings long.
A slow gardening game with real waiting. Fine in short visits, tedious in long ones.
Signal Lost does not ease you in. The third puzzle already asks you to think, and the game trusts you to sit with it.
Seven games you can start and finish without a calendar reminder.
Where we stop recommending a game, no matter how good it is.
A week with the game, the purchases bought with our own money, and notes taken as we go.
What still works on a plane, a train or a basement flat.
«A gentle point-and-click adventure set over one summer in a harbour town.»
«Rebuild broken radio circuits. Hard from the start and honest about it.»
«An arcade racer with tight controls and no energy bar between races.»
No. We buy every game and every in-app purchase we write about, and we do not run sponsored posts.
Readers suggest most of them by email. The rest come from what we see people playing around us.
A number without an explanation tells you nothing. We give a short verdict instead, and say who the game is for.
A short quote with a link is fine. For anything longer, write to us first.